Crafting worlds, shaping realities, and bringing visions to life.

  • US Navy

Services

3D Modeling

  • Low Poly modeling
  • High Poly Modeling (video games and cinema)
  • Digital scupting
  • Procedural modeling
  • Modular modeling
  • Remodeling and fixing existing models
  • Photogrammetry cleanup and retopology

Texturing

  • Procedural
  • Hand painted
  • Photo-source

VFX

  • VFX for Video Games
  • VFX for Cinematics
  • Particles
  • Fluid simulations
  • Flock simulations
  • Flipbook vfx

Projects

MSFS2020: World & City Updates

Microsoft Flight Simulator 2020 keeps on rewarding their players with regular updates adding new airports, cities and even aircrafts.
World Updates MSFS2020

DCS: Kola Map DLC

One of the larger maps for ever developed for Digital Combat Simulator covering the Kola region spanning Norway, Sweden, Finland, the Russian Murmansk region and parts of the Karelia region.
Kola Map DLC DCS

MSFS2020: Airport Development

With a diverse marketplace and large number of third party developers, the in-game globe is teeming with new content.
Learn more here.

Portfolio

Working with Dreamline for over three years on content for Microsoft Flight Simulator 2020 was a great experience. They developed high-quality 3D models for cities, airports, vehicles, and more. Their models were integrated into the base simulator and can be seen and enjoyed by millions of MSFS users. The communication was always smooth and professional, making collaboration easy. We also had the chance to work on Unreal Engine projects together, and their work was equally impressive. In short, they have been a pleasure to work with.

Holger Sandmann, Head of Geospatial
Orbx Ltd.
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We recently worked with Dreamline on a large-scale project. The team were very proactive in understanding the initial brief and suggesting the best approach to the project. Communication with Dušan was great throughout the process which is extremely valubale when working as a team on complex projects. They completed everything as expected, on time, and on budget. We would definitely work with Dreamline again.

Laurie Jones, Creative Director
Somewhere / Uniform Group
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Dreamline is likely the most professional team we had the pleasure in working with in the past years. Straightforward, dedicated and always willing to go the extra mile to make things perfect.

Sascha Normann, CEO
LimeSim
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Working with Dreamline Entertainment was great. They helped us at every step and always found creative solutions when we had problems. The 3D models they made were fantastic, and their renders and fast delivery helped us finish the project on time.

Muftah Abudajaja, CEO
Muftah Cultural Design Centre
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Dreamline have been a big help while working on a large project for Digital Combat Simulator. They were great to collaborate with, demonstrating both speed and quality . They created detailed models of buildings, vehicles, and destruction models, all with high-quality textures. Their work on the airports and within the DCS engine was spot-on. They really know their stuff, and what they don’t know – they learn fast.

Clarke, CEO
Specter Studios Ltd

Working with Dreamline for over three years on content for Microsoft Flight Simulator 2020 was a great experience. They developed high-quality 3D models for cities, airports, vehicles, and more. Their models were integrated into the base simulator and can be seen and enjoyed by millions of MSFS users. The communication was always smooth and professional, making collaboration easy. We also had the chance to work on Unreal Engine projects together, and their work was equally impressive. In short, they have been a pleasure to work with.

Holger Sandmann, Head of Geospatial
Orbx Ltd.
orbx-logo

Contact us

(+381) 65-268-66-50
contact@dreamlinecgi.com

Novi Sad, Serbia 21000

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